The wager system allows users to commit to high-stakes tasks by imposing rewards for success and penalties for failure. By taking on a wagered task, users are encouraged to challenge themselves, with the possibility of greater experience points (EXP) and currency gains for successful completion. However, failure results in a proportional loss, reinforcing accountability.
exp
: Experience points (EXP) gained upon successful task completion.coin
: Currency gained upon successful task completion.penalty_exp_factor
: The percentage of EXP lost if the task fails, applied as a factor of the experience gained.penalty_coin_factor
: The percentage of currency lost if the task fails, applied as a factor of the currency gained.deadline
: The maximum time allotted to complete the task before it is marked as failed.The multiplier for a wagered task is calculated as follows:
$$ \text{Multiplier} = e^{\frac{TC}{12}} \times \Sigma_{n}^{i=1}\frac{SD_{i}}{SL_{i}} \times \frac{n}{D_{TF}} $$