Battles
The Battle Against Solo Leveler (The Shadow “The Soloist Imposter Syndrome”)
The Battle Against Solo Leveler
Overview
The concept of battles in this system draws from Persona 4 (and ultimately Carl Jung's theories), where one confronts their shadow. Each battle reflects the characteristics of the shadow—such as a Self-Hating Shadow, which is fought with wisdom, or a Perfectionist Shadow, which is fought with guts. Battles have specific level requirements, and each enemy progresses through phases aligned with those requirements and necessary items.
Key Features
- Shop System: Allows for the creation of items and shards.
- Synthesis System: Enables combining shards into items.
- Achievement System: Establishes battles and assigns rewards.
- Task System: Creates tasks that reward shards.
- Skill System: Sets prerequisites for battles and rewards.
Steps to Engage in Battles
- Collect Shards: Complete tasks related to the shadow to gather shards.
- Synthesize Items: Combine shards to create battle items after gathering a sufficient amount.
- Consume Items to Win: Use a specific quantity of items to progress through and eventually win the battle.
- Receive Reward and Trophy: Upon victory, earn a symbolic item representing the defeated shadow.
Details
Shadows as Achievements in "Battles" Category
Overview: Shadows represent challenges within the "Battles" achievement category. Each shadow is defined by two main aspects: